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Folk Hero - a solo mode and sourcebook for the Punk is Dead TTRPG

Created by Critical Kit Ltd

Folk Hero is the first official expansion for The Punk is Dead songwriting TTRPG. In addition to new roles, lore and gigs to play, the 90 page, 7 inch hardback contains a new solo mode.

Latest Updates from Our Project:

Quick update.
4 months ago – Sun, Jul 12, 2026 at 03:08:20 AM

Hey all,

I just wanted to let you know that I have been busy finishing up the beta for folk hero this weekend. I have a couple of pages I want to adjust, so it will now be Wednesday before I release it.

Trust me when I say the last edits take longer than the initial write. This is nothing new. Writing is editing. The good news is that this is a firm date as I have all the pages in and first pass edited. If you want a little more proof, here are the layouts as they stand:



Just a few gaps to fill in and I'm done.

There's a fair bit more content than I originally anticipated, including a total of 40 Monstas and a ton of prompts for use in solo and multiplayer games.

Right, I'm cracking on. I'll post the game on Weds.

Tim x

Something for this weekend?
4 months ago – Mon, Jul 06, 2026 at 02:11:00 AM

 

Choose your weapon.
5 months ago – Tue, Jun 09, 2026 at 08:58:44 AM

 Hello!

While you await The Folk Hero PDF (coming later this month), here is a preview of the weapons available to you. There's also a fun poll at the bottom. Please vote if you can.

I've raided the shed and the kitchen cupboards for these.




Which one is calling out to you and why does it fit you're heroes vibe?

Tim

A long overdue update.
6 months ago – Thu, May 21, 2026 at 06:32:51 AM

Hi everyone,

So, I know, this update should have happened a couple of months ago. 

I'd like to apologise for not keeping on top of updates and set out a clear plan for where we are and where we are going to be.

I’ve been running later than planned with the layouts, and I’m sorry for the delay. I take the trust and support you’ve shown this project seriously, and I know it’s important to keep you informed. I create these games myself, and try to run a small publishing business at the same time.

Managing that time has been a learning cuve for me and I also realise that sometimes I need to stop flaffing around with things and say, that's it, done. A stern rebuke from backers is always the best thing to snap me out of my overindulgence.

I’ve now put together a solid plan and schedule that I’ll be sticking to moving forward, and I’ll keep you updated throughout the process.

The current goal is to have the beta version finished by the 21st of June. I’ll release that to all of you as soon as it’s ready, though please bear in mind it will still need proofreading at that stage. But other than grammar and spelling, it will be as I intend it to be.

Proofreading should take around 7–10 days, which means we’re aiming to release the final PDF around the end of June. We use a professional games proofreader to ensure everything is in order and makes sense.

In the meantime, I’ll also be sharing layout previews and progress updates each week so you can see how everything is coming together. Here are the latest ones:




Once the final PDF is complete, we’ll send the book to print. Printing and fulfilment may take around five weeks, though we’ll do everything we can to keep things moving quickly and get it pushed through as fast as possible.

I'm also going to start ordering any other production items at the beginning of June, so we can start fulfilment as soon as the books arrive.

Thank you again for your patience, support, and enthusiasm for the project. It genuinely means a lot. I always deliver, albeit sometimes late and I will get Folk Hero in your hands this summer.

Tim

Community feedback - which cover should we use?
7 months ago – Sat, Apr 04, 2026 at 03:46:42 AM

Hey all,

I'm getting close to releasing the beta PDF of the game (within the next couple of weeks, I hope). As always, my insistence on tweaking layouts and refusing to release anything until it feels like it is exactly what I want the game to be gets in the way of my timelines. I know this is frustrating, but thank you for your patience. Every game I create involves many iterations and playtests and this can often be a fuzzy area when timelines are involved. Needless to say, we are close.

So, on that note, whilst I finish up the layouts, I'd also like some feedback on my choices for the cover. I'm putting my choices up to vote by you, my community - which feels very apt for this game.

There is a poll attached to this update, and I am happy to get your general feedback in either the poll comments or the comments right here; I will monitor both.

So, below are the two covers that appear on the poll, as well as the endpaper which the cover opens up to (this isn't done to influence you one way or another, rather than to give you a sense of the aesthetic I am trying to achieve.



Looking forward to seeing what you think!

Tim x